Hi, thank you for visiting my itch.io page! I'm Jay, a passionate game developer with a love for incredible and engaging gaming experiences. My journey into game development began as a personal hobby, which has since evolved into my goal as a job for the future.
My Passion for Game Development Creating games is more than just a hobby for me—it's a passion. Whether working solo or as part of a team, I find joy in every aspect of game development, from brainstorming ideas to debugging code. Each project is an opportunity to learn, grow, and push the boundaries of what's possible in the world of game dev. I invite you to explore my portfolio, try out my games, and join me on this exciting journey through the world of game development. Your feedback and support are greatly appreciated, and I look forward to sharing many more games with you in the future.
One of my proudest achievements is working on a game called Doki Doki Death, a game myself and other talented developers created in collaboration. This project was a testament to the power of teamwork and shared vision. Together, we navigated the challenges of game development, from initial concept to final execution, to create a game that we are all immensely proud of. Doki Doki Death combines amazing gameplay mechanics with a captivating environment and style , making it a memorable experience for players.
https://www.mediafire.com/file/1yeg0ndlpbzuky2/SkeletonMaze--3--.rar/file
My partners are still wanting to work on a proper version for the game
In addition to team projects, I also dedicate my free time to creating games that reflect my personal interests and creativity. One such project is "Skeleton Maze," a game that blends intricate puzzles with an eerie, immersive atmosphere. Developing "Skeleton Maze" allowed me to experiment with level design and refine my programming skills, resulting in a game that is both challenging and enjoyable.
https://www.mediafire.com/file/1yeg0ndlpbzuky2/SkeletonMaze--3--.rar/file
I am working on a proper version of the game
Another solo project I'm particularly excited about is "A Slime Named Jerry," a platformer inspired by the challenging gameplay of "Jump King." In this game, you guide a cute slime named Jerry through a series of increasingly difficult jumps and obstacles. Developed using Monogame, this project was an opportunity to delve deep into platformer mechanics and polish my skills in game design and programming. "A Slime Named Jerry" is a testament to my dedication and love for creating fun, engaging games.
https://www.mediafire.com/file/l3sw8caxi7ny4ws/SNJ.zip/file
This Project is no longer being worked on but i do love the concept of Jerry the slime
Here's a video from an event I attended